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3D Boids (C++)

Location

University of Gloucestershire

Date

November 2024 - December 2024

For an assignment, I was tasked with creating a 3D Boid Simulation using basic steering and flocking behaviour AI. This simulation was created using the C++ programming language, utilizing Unreal Engine 5. Alongside my submission, I was required to submit a code report using a provided template.
I received a First (72) when graded for this project.

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