top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Dijkstra’s algorithm StarMap Navigation (C#)

Location

University of Gloucestershire

Date

September 2023 - May 2024

For a university assignment, I was tasked with implementing Dijkstra's algorithm into a star-map navigation simulation within the Unity Game Engine, utilizing my own pathfinding and movement methods. This simulation project allowed me to employ the mathematical techniques I learnt over the course of the university module.
I received a 2:1 (64) when graded on this project.

bottom of page